![]() P.s because I like embarrassing myself in here. ![]() You could try just using the old fashioned SL prims in world, build up an idea and then export to your PC and re-open in blender to fix it up, that may be more intuitive for you in the beginning. There are architecture software programs out there also, but those being able to be mesh for in world is doubtful. Blender is free, and while it would be you making the items, it may be the best route to look into. When I came to Second Life from only ever having played Sims Original I was so sad to find out I could not drag a line across the ground and build a mansion I would not imagine it possible as Chic mentioned their TOS while the walls may not be so proprietary the windows and fixtures definitely would be. ![]() I was wondering if there was a way to export a sims house file from the game and a simple way to convert it using something like blender to upload it as a mesh object for SL? Any help is greatly appreciated! If not, is there any programs I could use that would be similar to the sims style grid builder (With walls, floors, and roofs)? something I could potentially use without it costing an arm and a leg to use? I'm not worried about textures and whatnot, all I want is the model. and well, one way to build houses efficiently and something I already know how to use proficiently is The sims 2, 3, and 4 build mode. ![]() Featuring a grandiose entrance, large windows, and plenty of space to entertain guests, this Sims 4 house is perfect for sims who want to live in the lap of luxury. I'm really interested in building for SL. Here’s your Sims 4 elegant house This house is perfect for Sims who want to live in luxury and style. ![]()
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